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unity_multiplayer [2020/04/10 20:22] paul created |
unity_multiplayer [2020/04/10 20:36] (current) paul |
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Using uNet. | Using uNet. | ||
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+ | Unity has a match making service called Unity Relay Server but it might not exist anymore. | ||
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+ | {{:: | ||
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+ | I'm using uNet. All you have to do is insert a network manager and a network HUD for testing. | ||
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+ | Everything that is going to be communicated over the network needs a network identity. |